cmake_minimum_required(VERSION 3.10)
#声明编译环境

get_filename_component(MY_DIR_NAME "${CMAKE_SOURCE_DIR}" NAME)

#设备类型宏定义
include($ENV{PROJECT_ROOT}/build/cmake/detect_target_product.cmake)


#指定模块/程序名称 #-- 强制使用g++
project(${MY_DIR_NAME} LANGUAGES CXX)
# 设置全局编译选项
set(SRC_DIR "./")

#设置编译器以及输出文件路径
message("------cmake start [${PROJECT_NAME}] ---------[${CMAKE_SOURCE_DIR}]-----------------------")

set(CURRENT_VERSION "${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}")

#通用编译选项
list(APPEND generic_compile_flags "-fPIC" "-rdynamic" "-Wno-psabi" "-Wno-unused-result" "-Wno-narrowing")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror")

#根据环境变量配置编译参数
if ($ENV{pd_complier_name} STREQUAL "complier_arm")
    #配置处理器
    set(CMAKE_SYSTEM_PROCESSOR arm)
else()
    #配置处理器
    set(CMAKE_SYSTEM_PROCESSOR arm64)

    # 设置 C++ 标准
    set(CMAKE_CXX_STANDARD 11)
    set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()

#配置系统名称
set(CMAKE_SYSTEM_NAME Linux)#配置编译器
message("-- Ready to set ${TARGET_PRODUCT} compile flags: $ENV{arm_compile_flags}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} $ENV{arm_compile_flags}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} $ENV{arm_compile_flags}")

#配置sysroot路径
set(CMAKE_SYSROOT $ENV{arm_sysroot_path})
message("-- Ready to set ${TARGET_PRODUCT} sysroot path: $ENV{arm_sysroot_path}")

    #根据编译器类型，声明库路径
set(LIB_A_PATH "$ENV{PROJECT_ROOT}/out/$ENV{TARGET_PRODUCT}/lib/lib_a")
set(LIB_SO_PATH "$ENV{PROJECT_ROOT}/out/$ENV{TARGET_PRODUCT}/lib/lib_so")
message("-- Ready to set  LIB_A_PATH: ${LIB_A_PATH}")
message("-- Ready to set  LIB_SO_PATH: ${LIB_SO_PATH}")

#配置输出目录
set(LIB_EXE_OUT_PATH "$ENV{PROJECT_ROOT}/out/$ENV{TARGET_PRODUCT}/bin")
message("-- Ready to set  LIB_EXE_OUT_PATH: ${LIB_EXE_OUT_PATH}")

#配置查找路径
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)



#设置debug模式，断点有用
set(CMAKE_BUILD_TYPE "Release")   #Debug/Release

#--------------------设置库函数路径--静态库+动态库-----------------------------------
set(LIB ${LIB_A_PATH}       #静态库
        ${LIB_SO_PATH}      #动态库
    )
link_directories(${LIB})

#--------------------设置.h与.c文件路径-----------------------------------
#依赖头文件路径
#设置所有include 相关路径
include_directories(${CMAKE_SOURCE_DIR}/../../include  #外部头文件
                    ${CMAKE_SOURCE_DIR}/../../include/dev_model
#                    ${CMAKE_SOURCE_DIR}/../../include/sys_model
                    ${CMAKE_SOURCE_DIR}/../../include/general_type
#                    ${CMAKE_SOURCE_DIR}/../../include/alarm_code
                    #库文件
#                    ${CMAKE_SOURCE_DIR}/../../lib_src/so_src/prfce/inc
                    ${CMAKE_SOURCE_DIR}/../../lib_src/so_src/prpublicmemory/inc
                    ${CMAKE_SOURCE_DIR}/../../lib_src/so_src/prlog/inc
#                    ${CMAKE_SOURCE_DIR}/../../lib_src/so_src/prxml/inc
                    ${CMAKE_SOURCE_DIR}/../../lib_src/so_src/prgeneral/inc
#                    ${CMAKE_SOURCE_DIR}/../../lib_src/so_src/prnotice/inc
                    ${CMAKE_SOURCE_DIR}/../../lib_src/so_src/prsqlite/inc
#                    ${CMAKE_SOURCE_DIR}/../../lib_src/so_src/premsstrategy/inc
                    #扩展头文件
                    ${CMAKE_SOURCE_DIR}/../../include/public
                    )

# 递归获取所有子目录  本地头文件

# 用于存储唯一的头文件目录
set(UNIQUE_INCLUDE_DIRS)

# 递归查找所有 .h 文件
file(GLOB_RECURSE all_headers RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "*.h")

# 遍历所有找到的头文件
foreach(header IN LISTS all_headers)
  # 提取头文件的目录部分
  get_filename_component(header_dir ${header} DIRECTORY)

  # 如果这个目录还没有被添加到 UNIQUE_INCLUDE_DIRS 中，则添加它
  # 使用 list(FIND ...) 命令来检查目录是否已存在
  list(FIND UNIQUE_INCLUDE_DIRS "${header_dir}" index)
  if(${index} EQUAL -1)
    list(APPEND UNIQUE_INCLUDE_DIRS ${header_dir})
    # 打印这个新添加的目录
    message("Adding include directory: ${header_dir}")
  endif()
endforeach()

# 将唯一的头文件目录添加到包含路径中
# 注意：这里使用的是 UNIQUE_INCLUDE_DIRS 变量，它包含了去重后的目录列表
include_directories(${UNIQUE_INCLUDE_DIRS})


# 查找src目录下的所有*.cpp,*.c源文件,并将文件列表保存到 DIR_LIB_SRCS 变量
# 递归地查找所有.cpp文件
file(GLOB_RECURSE CPP_SOURCES ${CMAKE_SOURCE_DIR}/${SRC_DIR}/*.cpp )
# 递归地查找所有.c文件  #实测没用，只能编cpp
file(GLOB_RECURSE C_SOURCES ${CMAKE_SOURCE_DIR}/${SRC_DIR}/*.c)

# 将两者合并到SRC_LIST列表中
set(SRC_LIST ${C_SOURCES} ${CPP_SOURCES})

#message("________________________________________________")
#message("${SRC_LIST}")
#message("________________________________________________")

# 排除 demo/ 目录下的所有文件
foreach(SOURCE IN LISTS SRC_LIST)
    if("${SOURCE}" MATCHES ".*/demo/.*" OR "${SOURCE}" MATCHES ".*/build/.*")
        list(REMOVE_ITEM SRC_LIST ${SOURCE})
    endif()
endforeach()

#message("@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\n ${SRC_LIST} \n################################################")

#--------------------设置可执行文件-----------------------------------
#设置可执行文件路径
set(EXECUTABLE_OUTPUT_PATH ${LIB_EXE_OUT_PATH})


#生成可执行文件
add_executable(${PROJECT_NAME} ${SRC_LIST})

#链接的库
target_link_libraries(${PROJECT_NAME}
#                    -lprfce
                    -lprpublicmemory
                    -lprlog
#                    -lprxml
                    -lprgeneral
#                    -lprnotice
#                    -lpremsstrategy
                    -lprsqlite
#                    -lrunning_data
#                    -lruntime_environ
                    -lpthread
                    -ldl
                    )



#如果是Release版本，删除调试符号减少文件大小
# strip
if (CMAKE_BUILD_TYPE)
    if (${CMAKE_BUILD_TYPE} STREQUAL "Release")
        set(TARGET_PATH "${EXECUTABLE_OUTPUT_PATH}/${PROJECT_NAME}")
        add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND $ENV{STRIP} -s ${TARGET_PATH})
    endif()
endif()

# 设置第二个输出路径，使用自定义命令复制文件
add_custom_command(
    TARGET ${PROJECT_NAME}
    POST_BUILD
    COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> $ENV{BOARD_DIR}/bin
)

message(${PROJECT_NAME})

